![]() Your goal, as with any Inteleon engine, is to get out as many Sobble Turn 1 as possible, get your 2 energies and Calyrex VMAX out, then hit hard with Max Lance. I can say this deck is straightforward, and at a glance it is. However, if you can set up fast, you'll almost always outspeed it and be taking one-hit knockouts back-to-back. The only other metal deck popular right now is Zacian V (SWSH 138/202) /Inteleon, which does take a bit of work to beat. This deck loses nothing important to rotation and gains a meta free of Lucario & Melmetal-GX (UNB 120/214). I can see why-it's insanely consistent, can do 250 damage turn 2, and an experienced player can make great use of the Inteleon line for some unpredictable plays. Next we have Ice Rider Calyrex VMAX, which a lot of people are designating the Best Deck In Format. You'd have to also play some Aurora Energy (SWSH 186/202), which I feel is better than the lists that only play 1 Fighting Energy, since you can use the Aurora Energy for other things, too. I feel like Eternatus VMAX (DAA 117/189) has fallen off the map with the number of top tier decks that counter it, but if you're in an area where there's a lot of Eternatus VMAX, Galarian Zapdos V is a good tech. ![]() So far I'm really liking the list as it is, but I have seen some people playing Galarian Zapdos V (CRE 80/198) in this deck. At the very least, it's a great attack and should prevent some issues where you 'could have won if you just got Boss' This can be great for hitting benched Pokemon V and VMAXs, that already have some damage on them to close out the game, or KOing Drizziles if you just need one more prize. Psylaser, which does 120 damage to one of your opponents Pokemon, then you discard all energy attached to Articuno. This ability only takes effect when you first play the card down, so you can't reuse it. With Evolving Skies, we gain the Galarian Articuno which lets you attach 2 psychic energies from your hand to itself. This is especially important in the Ice Rider Calyrex VMAX and Rapid Strike Urshifu VMAX matchups to prevent Path to the Peak from shutting off your abilities, and preventing the Rapid Strike or Capture Energy attachments. If you can't get the Cresselia out turn 1, Shadow Mist isn't a terrible attack either as it prevents your opponent from playing stadiums or special energy. You're more likely to draw into energy you need than a Calyrex, and the more Calyrex you have ready to evolve, the more energy you can accelerate onto the field quicker. If you have the choice, always Fog Crystal for a Shadow Rider Calyrex V turn 1 or 2. With the Quick Balls, Fog Crystals, and Evolution Incense, it's not terribly difficult to get 2 or even 3 Shadow Rider Calyrex VMAXs going by turn 2-3. ![]() ![]() Then, close out games with Alcremie VMAX's G-MAX Whisk attack for 60 damage times the amount of energy you discard off your field. That attack allows you to search your deck for 3 psychic energy and attach them all to one of your benched Pokemon, meaning you'll be ready for a Turn 2 Max Geist attack with Shadow Rider (10+30 damage x the number of psychic energy on your field). Your ideal starter is Cresselia-it will literally win you games if you can use the Crescent Glow attack turn one. The idea behind this deck is to get out as many Shadow Riders as possible, evolve them quickly and make use of the Underworld Door Ability to attach a psychic energy from your hand to one of your benched psychic Pokemon and draw 2 cards. Other than that, we don't suffer too badly from rotation. We also no longer have Gengar & Mimikyu-GX (TEU 53/181) or Trevenant & Dusknoir-GX (SM Promo 217), so we increased the Alcremie VMAX line to 2 of each V and VMAX instead. Below we go over the Calyrex decks, plus Rapid Strike Urshifu and Zacian/ Inteleon decks.įirst up, my near-and-dear Shadow Rider Calyrex VMAX deck I've been playing this deck nonstop for the better part of the last two months, and while we do lose Marshadow (UNB 81/214), we gain Pumpkaboo to get rid of those pesky Path to the Peak (CRE 148/198) cards that shut down Shadow Rider Calyrex VMAX's Ability. 17th, so these decks will be tournament legal at our September 18th tournament in Hamilton!) While I've personally been playing both Ice and Shadow Rider Calyrex decks, there are plenty of diverse options right now. I've rounded up the 4 decks that I think will see the most play and best finishes for the SWSH-EVS format (Officially Starting Sept. September rotation is here, in store play is back and we at Dark Fox TCG are looking forward to the 2021-2022 competitive season! Will we finally get to go to London for the World Championships next year? Prepare for the return of sanctioned events by trying out one of these top-tier decks going into the fall!
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